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Material Transition & particle effects
This project is about material transition and particle effects in Unreal 4. Created all the environments(models), expressed the particles that transform the hourglass textures, and created the feeling that a little witch had just left the room.
Software: Maya, Photoshop, Substance Painter, Unreal4, Blueprint, Particles
Reference images



Transition Mask/UVs
The transition layout of the UV so that the cracks and gradients disappear in turn.


Transition/Displacement

Transition/Displacement
Models/Textures
I made the factors A and B so that makes it easy to switching out materials for the transition set.

FactorA
Factor B
Material transition!

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